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 Post subject: Shipping Debug DLL's
PostPosted: Thu Jan 17, 2008 9:54 pm 
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Joined: Tue Oct 31, 2006 12:25 am
Posts: 43
Hi

I'm trying to get to the bottom of some DVD write failures. What i would like to know is, how bad an idea would it be to ship the Debug DLL's with a version of the app?

IOW how much slower do the debug DLL's run. For instance, if you ran them without Debug logging enabled would they function as well as the regular DLL's.

Or do I need a good slapping :?


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 Post subject: Re: Shipping Debug DLL's
PostPosted: Fri Jan 18, 2008 8:59 am 
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Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
It's not bad idea. It's good idea. Debug libraries of the StarBurn use release RTL. It's only logging system enabled in them. That's the only difference...

You'll not see any difference as there's no heavy logging inside time-consuming loops.

xexx wrote:
Hi

I'm trying to get to the bottom of some DVD write failures. What i would like to know is, how bad an idea would it be to ship the Debug DLL's with a version of the app?

IOW how much slower do the debug DLL's run. For instance, if you ran them without Debug logging enabled would they function as well as the regular DLL's.

Or do I need a good slapping :?


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