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 Post subject: StarBurn in VS2005 x64
PostPosted: Wed Jan 03, 2007 9:41 pm 
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Joined: Wed Jan 03, 2007 5:28 pm
Posts: 68
Good afternoon.

StarBurn seems to be amazing and just what I need.

The samples (including .NET) work well but I had some trouble starting my own project.

I was using code taken from the C# Joliet sample but couldn't get it to work.

I created a new C# project, when into Add References, chose the COM tab, and picked "Star Burn OCX 1.0 Type Library", which proceeded to give me a reference named "StarBurn".

The Joliet sample's reference is called StarBurnX but that doesn't seem to matter. I can get the same by modifying the C# project file - it's just a name.

The identity is showing up as follows:

Joliet Sample:
{2D8EFD5C-32A8-4A4F-BAAD-25FF31482FE1}\1.0\0\tlbimp

My Project
{2D8EFD5C-32A8-4A4F-BAAD-25FF31482FE1}\1.0\0\tlbimp

The path is showing up as follows:

Joliet Sample:
C:\Program Files (x86)\Rocket Division Software\StarBurn SDK\Samples\GUI\C#\JolietSample\obj\Interop.StarBurn.dll

C:\Documents and Settings\haywshau\My Documents\Visual Studio 2005\Projects\Rocket Burn\Rocket Burn\obj\Debug\Interop.StarBurn.dll

I have a button with the following first line of code:

StarBurn.CRegistration Registration = new StarBurn.CRegistrationClass();

This line of code fails with the following exception:

"Retrieving the COM class factory for component with CLSID {4D541AA6-8C7B-46D7-9A59-00810677D93F} failed due to the following error: 80040154."

Yet this is the first line from the Joliet sample and as far as I can tell my project is configured the same as the Joliet sample.

The only difference I could see was that my project is visual studio 2005 instead of 2003. So I upgrade the Joliet sample and got the same error:

Retrieving the COM class factory for component with CLSID {4D541AA6-8C7B-46D7-9A59-00810677D93F} failed due to the following error: 80040154.

It seems from other posts that people are successfully using VS2005 but it turned out that if I went into the project properties, build, and set Target Platform to x86 that it worked just fine.

Is x64 supported at this time?

I posted all of this detail in case some one else was having the same trouble and didn't realize that it was an x64 problem (because it took me a long time to realize that).

Many thanks and StarBurn seems to be a wonderful product.

- Shaun


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 Post subject:
PostPosted: Sat Jan 13, 2007 6:46 am 
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Joined: Fri Jun 18, 2004 12:03 am
Posts: 4089
Location: British Virgin Islands
Shaun,

current StarBurn SDK is 32-bit product only. So you can perfectly run it in "thunking" mode on the top of the 64-bit OS and your 64-bit application but there are no native 64-bit libraries YET. We do have internal version of the library which would co-exist with StarBurn for some time (and would replace it some day) which is 64-bit. But it's in it's early days still soo please stick with StarBurn SDK so far :)

Thanks!


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