#1 Burning Software

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 Post subject: Audio Overburning.
PostPosted: Fri Mar 14, 2008 6:20 pm 
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PostPosted: Fri Mar 14, 2008 10:04 pm 
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PostPosted: Tue Mar 18, 2008 11:58 pm 
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PostPosted: Thu Mar 20, 2008 8:43 pm 
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 Post subject: Re: Audio Overburning.
PostPosted: Sun Aug 16, 2009 5:57 pm 
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Hm, how does overburning work? I'm currently testing your latest beta build. When I try to burn 88 mintues to a 90 minutes disc, it says "no free disc space" when after starting the burning process.


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 Post subject: Re: Audio Overburning.
PostPosted: Sun Aug 16, 2009 8:25 pm 
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Burn in DAO and remove free space check.


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 Post subject: Re: Audio Overburning.
PostPosted: Sun Aug 16, 2009 8:59 pm 
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I tried DAO, doesn't work either. How can I remove the "free space check"? Or is this again a feature not present in StarBurnX?


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 Post subject: Re: Audio Overburning.
PostPosted: Sun Aug 16, 2009 9:05 pm 
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Oh, btw, I'm currently talking about the SDK, not the StarBurn application. Didn't notice the forum category earlier, sorry.

So I'm trying to burn an audio disc, disc-at-once, with the latest StarBurn SDK beta (14.08.2009) and get an exception as soon as the burning process starts, because it claims that there is not enough free space on the disc.


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 Post subject: Re: Audio Overburning.
PostPosted: Sun Aug 16, 2009 9:10 pm 
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Send us the log and we'll check it out. There should be no checks actuallys for DAO...


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 Post subject: Re: Audio Overburning.
PostPosted: Mon Aug 17, 2009 4:19 am 
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There you are. I included the whole process, from adding the files to actually starting the burning process.


Attachments:
Overburn.zip [103.47 KiB]
Downloaded 1584 times
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 Post subject: Re: Audio Overburning.
PostPosted: Mon Aug 17, 2009 8:02 am 
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You may call me stupid but I don't see any trys to burn in DAO in the log :(


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 Post subject: Re: Audio Overburning.
PostPosted: Mon Aug 17, 2009 3:25 pm 
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Maybe I didn't wait long enough for the log to fill...here is a new one.


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Overburn2.zip [88.49 KiB]
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 Post subject: Re: Audio Overburning.
PostPosted: Mon Aug 17, 2009 11:39 pm 
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You may check the log yourself. It did not even start to burn. Can you try our console sample please rather then MFC one? Thanks!


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 Post subject: Re: Audio Overburning.
PostPosted: Tue Aug 18, 2009 12:35 pm 
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When using MFC (AudioBurner.exe), it does actually work. But it doesn't when using .NET, which results in the logs you got from me.


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 Post subject: Re: Audio Overburning.
PostPosted: Tue Aug 18, 2009 12:42 pm 
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I've asked about minimalistic console sample. If it's OK - follow it. And don't use extra capacity checks provided in .NET sample.


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